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Game of Thrones: Iron Throne
Game of Thrones: Iron Throne

A game of intrigue and influence for three to five players.

King Robert Baratheon is dead. The line of succession is in dispute, and the Seven Kingdoms stand at the brink of war. Amid the chaos, the Lords and Ladies of five Great Houses maneuver for supremacy... Soon, their struggles will extend to all of Westeros, as well as to your tabletop.

Using game systems from the legendary board game Cosmic Encounter, The Iron Throne offers uniquely satisfying interactions with the themes and characters of HBO's thrilling television series, Game of Thrones. You and your friends each command one of the Great Houses of Westeros, pitting iconic characters against each other in epic battles and schemes. Negotiate. Bluff. Forge alliances. Threaten your rivals. Use every tool at your disposal to spread your influence, establish supremacy, and claim the ultimate prize: the Iron Throne!

Challenges and Alliances
Battles, alliances, and betrayals lie at the heart of The Iron Throne. Each turn centers around the resolution of an encounter between two players. These encounters can result in hostilities, startling conquests, and the spread of influence, or they can result in the formation of temporary alliances. And though only two players in any encounter will be the "active" players, your friends might offer you their support... or turn around and offer it to someone else.

The Lannister player reveals the top card of the event deck, which indicates he should make a challenge against the Stark player. He assigns Joffrey Baratheon, and the Stark player chooses to defend with Arya.

The encounters of The Iron Throne resolve quickly, but they are full of opportunities for cunning strategy, devious intrigues, and brokered alliances. Each features a challenger and a defender, and after these players assign characters to resolve the encounter on the behalf of their Houses, other players may offer their support to either side. In this way, an encounter that starts as a contest between the Lannisters and the Starks may escalate and draw in the support of the Tyrells or other Houses.

Joffrey's five power gives him the advantage over Arya and her two power, but when the Tyrell player offers Olenna Tyrell's support, Stark accepts. Now the combined power value of Arya and Olenna is six, giving them the advantage.

However, there's more to the encounters of The Iron Throne than this initial jostling for power, even with all the alliances and betrayals it can entail. There are still schemes within schemes, and the bluffs, negotiations, and hidden information that color these encounters as the active players discuss the House cards they intend to play. Of course, there's a very good chance that one or both of them may be lying, but they can offer and even agree to a truce. Or they can bid cards from their hands, hoping to win hostilities with the higher total power.

In the event of a truce, the active players discuss what they may give each other in order to maintain the peace. In the event of hostilities, however, one side will win, and the other will suffer. You might seize influence or take hostages, or you may even have your characters put to the sword.

There is talk of a truce, but the Starks suspect the Lannisters of treachery and select a hostility card with a value of eight. The Lannisters also play for hostility, adding a card worth six to Joffrey's five power. With Olenna Tyrell's aid, the Starks win the hostility with a total of fourteen power to the Lannisters' eleven.

Win enough of these encounters, though—and find the right ones to lose—and you might find yourself in position to seize the Iron Throne. The goal of the game is to spread five of your influence to your opponents' House cards and take the crown for yourself.

A War of Five Houses
The encounters of The Iron Throne are so heavily layered with potential for diplomacy, intrigue, and betrayal that the game would be a rich and rewarding experience even if the different Houses were all the same. But they aren't. And the game is richer for their differences.

Each of the five Great Houses in The Iron Throne gains strength from five unique characters. At the beginning of a game, you will choose one of them to be your leader, placing its leader sheet before you and setting aside its character token. Then you'll array the tokens for others before you, and they will help you during your challenges. Still, no matter whether they're represented by a leader sheet or a character token, all these characters come with unique abilities.

Even when you play the game multiple times with the same House, your experience will change with each different leader. Because your leader's unique ability is always available to you—and visible to your opponents—it makes a massive impact on the shape of your game. For example, within House Stark, you're bound to enjoy different game experiences when you play with the Honorable Eddard Stark than when your House is led by the Vengeful Arya Stark.

Meanwhile, your House deck—the deck of cards that you use during your encounters—contains ten character cards. Divided evenly between your five unique characters, these cards allow you to take advantage of your characters' unique talents whenever they participate in an encounter. No matter whether you're the active player or lending your support to another House, Daenerys Targaryen's Inspiration could provide a significant boost to your side's power value. Or Tyrion Lannister's Instinct for Politics could alter the outcome of a hostility in your favor.

Because each character's personality is reflected multiple times in your House deck, the result is that each house features a distinctive personality, but one that will still change slightly, depending upon the character you choose to lead it. And this means you can experiment with different Houses and leaders to enjoy a nearly limitless variety of play experiences.

You Win Or You Die
You can have up to five players, but there's only one Iron Throne. Can you bluff and battle and scheme your way to victory?

• A board game of lies, diplomacy, battles, and betrayal in the Game of Thrones setting
• Features core mechanics from the well-loved and best-selling Cosmic Encounter
• Play as any of five Great Houses: Stark, Lannister, Targaryen, Baratheon, or Tyrell
• Unique characters come with abilities that recall their portrayal on the show
• Fast and bloody action—complete with the ability to take hostages

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60.00 €
Game of Thrones: Trivia Game
Game of Thrones: Trivia Game

A competitive game of knowledge and strategy for two to four players or teams.

Some of the toughest competitors for the Iron Throne fight not with swords, dragons, or poisons, but with their minds. In Game of Thrones: The Trivia Game, you and your friends compete to rule the seven kingdoms using your knowledge of the hit HBO series. By answering questions about the people, locations, and events of Game of Thrones’ first four seasons, you can conquer locations across Westeros, accumulate valuable resources, and earn the support of iconic characters like Arya Stark and Jamie Lannister. You may make mutually profitable alliances or pitilessly usurp your competitors. The player or team that controls the most locations at the game’s end wins!

Capture Castles
Kings Landing may be the capital of Westeros, but in order to claim the Iron Throne that sits within the Red Keep, you’ll have to conquer castles throughout the Seven Kingdoms. Each location has seven sections and each question you answer correctly gives you control of a single section. You can attempt to execute a swift and sudden takeover by answering two or three questions in a single turn. If you miss a single question, however, all your efforts that turn will prove futile.

In the diagram above, the green player has lost battles at Harrenhal and Pyke to other players. Instead of attempting to conquer the ruin-covered island of Dragonstone, she turned her attention north, making some inroads at the Eyrie, but focusing on seizing the Twins. She chooses a large marker, indicating that she wants to answer three questions in a single turn. If she answers them all correctly, she can place her marker down and take control of the Twins.

Use Your Knowledge
Game of Thrones: The Trivia Game includes over 1,200 questions, labeled by season so that you can play in order of the series to avoid spoiling seasons for players who haven’t seen them all, or shuffle all cards together for an encompassing game. Most cards are double-sided with three questions on each side. The type of marker you place determines which questions you answer. Small markers compel you to answer the first (and usually easiest) question, medium markers force you to answer the other two, and a large marker, all three. By choosing what size of marker to place, you also choose the difficulty of your questions.

Some rounds are picture rounds. In these, all the questions on a card refer to a picture—maybe an moment from the show, maybe a house sigil or iconic location—on the front. Apart from that, picture cards are no different from any other, and can also be sorted according to season.

Earn Powerful Supporters
Accurate knowledge is necessary to survive the cruel vicissitudes of war in Westeros and may suffice to grant you victory under the basic rules. When playing with the advanced rules, however, knowledge alone is not enough. You must amass material resources, spend them wisely, and gain the military, political, and financial help of supporters throughout the realm. Game of Thrones: The Trivia Game connects resources, support, and knowledge together, so that even if your knowledge is momentarily insufficient, you can still remain a formidable competitor.

For every question you answer correctly in the advanced version, you gain a resource: either a raven, sword, or piece of gold. You can then spend these resources to win the favor of powerful, iconic characters from the HBO series. Each favor card offers you a unique ability to use at a critical moment. But allegiances are constantly shifting and loyalty bought by wealth is notoriously unreliable, so you must discard your favor card after a single use.

Make Alliances
In your quest to rule Westeros there may also be times when forming an alliance with another competitor can benefit you both. Under the advanced rules, after hearing a question that you feel you may not be able to answer, you can ask another player for assistance, promising them that question’s resource in return. Everything else gained from that question, including control of a location, remains yours, and once the question is answered, the alliance is over. Form your alliances with caution and cunning. Would gaining a resource enable your ally to defeat you elsewhere? Once the question is answered, should you turn your back on your ally and remove their marker from the board? A misplaced trust could easily prove your downfall, just as a well-formed—or conveniently broken—alliance may let you win the game.

Claim the Iron Throne
You must know the land of Westeros well in order to rule it, but mastering strategy and intrigue as well will ensure that your knowledge turns into military and political strength. Whether you play as an individuals or part of a team, make alliances or remain apart, take bold risks or play it safe, in Game of Thrones: The Trivia Game you either claim the Iron Throne or suffer defeat. In the words of Cersei Lannister, “There is no middle ground.”

• A trivia and strategy game for two to four players or teams
• Based on the first four seasons of the hit HBO series, Game of Thrones
• Each player chooses the difficulty level of the questions he answers
• Questions are organized by season so players can remain free from spoilers
• Favor cards bring iconic characters into the game

30 - 60 minutes
2+ players
Ages 18+

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48.00 €
Game of Thrones: Trivia Game Seasons 5-8 Expansion
Game of Thrones: Trivia Game Seasons 5-8 Expansion

The War of the Five Kings has thrown Westeros into chaos, and across the Seven Kingdoms, rivals clash in the courts and on the battlefields to further their campaigns for the Iron Throne. But force alone is not enough to claim power—a whispered word may easily prove deadlier than a sword and knowledge is the ultimate weapon for those who know how to wield it.

Call Your Banners
This expansion increases the number of players for Game of Thrones: The Trivia Game to five and includes 225 new cards that players can combine with the cards from the base game to create the ultimate trivia challenge. But your goal is not simply to prove your skill as the sharpest mind in the Seven Kingdoms. Rather, your desire is to claim the Iron Throne, and just as in the show, the future of Westeros is at stake.

In order to conquer Westeros, you will have to understand those you would rule. By traveling to key locations and correctly answering questions, you will soon gain control over them, placing your tokens over the location’s seven sections. You can attempt to swiftly claim a castle by answering two or three questions in a single turn, but if you answer even a single question incorrectly, you will lose all of your progress from the turn. If you wish to claim a kingdom, you must temper your ambition with practicality.

As in the base game, the lower-right corner of each card in this expansion features a season designator to help you prevent spoilers for any players who have not watched the complete series. In addition to preventing spoilers, these designators also provide context for the questions and answers on a specific card. While Game of Thrones is known for its shocking twists and power shifts, all correct answers on a given card the Game of Thrones: The Trivia Game Seasons 5-8 Expansionare based on the conclusion of the designated season. For example, a card that asks, “Which proclaimed monarch controls the island of Dragonstone?” and is labeled as Season 2 would have “Stannis Baratheon” as the correct answer. However, if the card is labeled as Season 7, the correct answer is “Daenerys Targaryen.” Knowing the ultimate fate of the Seven Kingdoms will not be enough to earn you victory—you must remember the path that led there.

Conquer the Land
Not every card you come across will be a straightforward question and answer. Some rounds are picture rounds in which all the questions on a card will refer to an image. Perhaps you will have to recall specific details from a scene, character, or location in the show, also sorted by season to avoid spoilers. The mysterious Night King does not have his origins revealed until Season 6, long after his first appearance in Season 4 of the show, and his plans to repeat history and reorder it in his favor do not come to fruition until Season 8. Only a mind with the most complete knowledge of Game of Thrones, from the first credits to the closing scenes will be able to claim the Iron Throne.

While the base rules of the game provide plenty of challenges to engage players, those who seek more in-depth gameplay will find powerful new characters they may align with to gain new abilities if they can earn their favor. By answering questions correctly when using the advanced rules, you earn material resources such as gold, swords, or ravens that you can spend to buy the allegiance of iconic characters and put their skills to use. For example, the wildling Tormund Giantsbane helps you keep control of the Wall even as your campaign leads you far across Westeros, while The High Sparrow can use his sway to give you the use of any wealthy noble’s ability in play. While each favor can only be used once, a well-timed effect can be the difference between victory and defeat.

But remember that while forming an alliance with one of the series’ key characters will doubtless prove beneficial in your campaign for the Iron Throne, forming one with another player can benefit you both. You can ask another player for help with a question by promising them the question’s resource in return. This will still earn you control in the contested castle, but perhaps allow your ally to earn a character’s favor at a later time. As in the show, you must weigh the risk of any alliance against its potential reward. Will answering a question incorrectly now set you too far behind and cost you the game? Will your ally now betray you later, or will you be able to turn your back on them before the tables turn? With the Iron Throne at stake, you must take some risks, but misplaced trust can have disastrous consequences.

Seize the Iron Throne
While the final credits have rolled on Game of Thrones, your challenge for the Iron Throne has just begun and your mind will be your greatest weapon. Complete your knowledge of the world of Game of Thrones and claim the Seven Kingdoms for your own!

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30.00 €

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